Equipping your Genie:
Yes, you can equip your genie! “Players can buy equipment for their Genies from the Watcher of the Earth. Genie Equipment includes Jades, Mirrors, Orbs, and Charms. Once equipped, Genie equipment can no longer be de-equipped; it can only be destroyed or replaced. Destroying and replacing Genie equipment is also done through the Watcher of the Earth.” HOWEVER, before everyone gets all excited…these items cost 1 million coins. Therefore, and unfortunately, these items will be out of reach of many.
Affinity Points:
Somewhat different then attribute points, Affinity Points give you the option of placing elemental affinities: Earth, Water, Fire, Wood, Water and Metal. Where you place these points will determine what skills your genie may acquire. The higher the affinity points needed for a skill, the stronger that skill is going to be (even at level one).
Affinity: Metal
Affinity: Fire
Affinity: Wood
Affinity: Water
Affinity: Earth
“Genies start with 1 Affinity Point, and will gain an additional Affinity Point every 5 levels. When a Genie reaches Level 100, it will gain 1 Affinity Point every level. Genies can attain a maximum of 26 Affinity Points.”
“There are 5 types of Affinities: Metal, Wood, Water, Fire, and Earth. The number of points required to master an Affinity is 8.”
Skills:
Important to note - ALL genies can get the SAME skills. There is no restriction on this; the only restriction is that some of the CLASSES cannot open certain skills on there genies.
“By default, a Genie can learn a maximum of 3 skills. You can increase the maximum number of skills your Genie can learn by increasing the INT (Intellect) attribute. Genie abilities will consume your Genie’s Energy and Stamina. Genie’s can forget skills via the Watcher of the Earth at no cost.”
Starter Skills
(each Genie comes with a starter skill, this is something that you can “unlearn” from your genie if you wish to replace it, but for those who may not have the exp/spirit to level and gain new skills, these are a good starting point to learn your genie)
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Discipline (White Genie) Wind Force - Increases Flight Speed by 50%
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Zeal (Gold Genie) Earthflame - Reduces Target attack and defense 4%
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Longevity (Blue Genie) Eruption Fist - Reduces Elemental resistance 30%
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Infliction (Red/Pink Genie) Venom Stinger - Decreases Targets speed & increases yours by 22%
Updated Skill List (Thanks to
Toxic)
Skills By Affinity (credit to Poison)
See Skills
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UPDATE ON "BUGGED" SKILLS: Patch Notes from May 26th:
Genie Skills:
Many changes to Genie description skills have been updated to reflect the actual function of the skill:
Chi Siphon: Drains X Chi from an enemy into yourself. The target will then regenerate 30 Chi every 3 seconds for 30 seconds.
Earthquake: Deals Earth damage to targets around you. Has a chance to cause a knock back against monsters.
Frenzy: Lowers your Defense and Spell Resistance by X and increases your attack level by X.
Life Drain: Drains health from all targets within 15 meters. Causes X water damage and heals you for 5% of your max HP.
Mantle Ripple of Death: Creates a magical ripple in the ground. Causes X physical and earth damage to all targets within 15 meters of you. X chance for the targets to be poisoned and lose 100 Chi over 60 seconds.
Qi Manipulation: Reduces target’s Mana over time.
Reflective Aura: Chance to reflect magic attacks. Only available in Duels, Territory Wars, and against NPC Monsters.
Searing Heat: Fire Affinity Requisite lowered to 2.
Tree of Protection: Increases max HP by X for 5 seconds. Restores 25% of your max HP every 3 seconds for 6 seconds.
Virulent Poison: Injects the target with a virulent poison that deals damage over 3 seconds. Target is immune to other status effects for base duration of 1 second.
Whirlwind: Deal small amount of damage to nearby targets. Briefly immobilizes and then stuns them.
UPDATE ON "BUGGED" SKILLS: Patch Notes from May 20th:
Genie Skills
Cauterize (Previously called Healing)
Has a X% chance to remove Bleed effects from yourself.
Blood Clot
Makes you immune to Bleed Effects for x seconds. Does not remove existing Bleed effects.
Air Strand
Immobilizes the target for 5 seconds. Has a 20% chance to also silence the target for 3 seconds. X% chance to also immobilize yourself for 4 seconds.
Faith
Chance to gain immunity to all status effects for a short period of time.
Rainbow Blessing
Now correctly states the requisite class (Cleric).
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Review for Genie Skill Bugs Currently Known Prior to May 20th Patch)*
**New And Improved Bug Report Thread as of May 21st: For any in game bugs/issues**
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UPDATE ON GENIE SKILLS: July 30, 2009 – Patch 166
Genie Skill Changes
Balance - New Blademaster only Genie skill. Creates a shield around you that absorbs damage and makes you immune to stuns for 12 seconds. If your physical defense is higher than your average elemental resistance, the shield absorbs magic damage. If your elemental resistance is higher than your physical defense, the shield absorbs physical damage. The amount it absorbs is based on the difference between your physical defense and elemental resistance.
Electro Dance - Now has a chance to stun enemies.
Explosion - Now only hits a single target. It also now drains all of your Genie's energy, but has no minimum cost.
Gale - Now also slows the flying speed of its targets.
Poisonous Swarm - Now slows the target and randomly reduces their HP, MP, or Chi.
Rainbow Blessing - The Critstrike Rate buff is now applied 100% of the time; the rest will still be randomly applied alongside it.
Smoldering Burst - This skill no longer has a secondary damage burst, and the damage is affected by the target's Fire and Water resistances (higher fire resist lowers the damage, and higher water resist raises the damage.)
Spark - Cooldown raised to 40 seconds. Range reduced to 20 meters.
True Emptiness - This skill now consumes all of the genie's energy and deals damage based on the amount of energy consumed.
Virulent Poison - This skill now drains the target's Chi and deals damage based on the amount drained. It no longer causes status immunity.
Wind Prison - Now available to all classes.
Genie Gears
The gear list for genies has greatly expanded. Speak to any Watcher of the Earth and select Genie Summon and Gear to check out the new equipment. You can also obtain Wraith Badges to turn in to the Commander-in-chief for reputation points. *
*Note: Items obtained from the Warsong City event are needed for trade in. Warsong City Dungeon is currently unavailable but will be open soon!
SKILL CHANGES -
Patch Notes from September 15th, 2009